The whole design problem of an AMRAP timer is the counter. It has to be tappable without looking, big enough to hit with a sweaty hand, and impossible to increment twice by accident. Get that wrong and you finish the workout arguing with yourself about whether it was eleven rounds or twelve.
cronoWiz keeps the remaining time as the largest thing on screen and the round counter as a target you can hit blind. At the end it records the count with the session, so the next time you run the same AMRAP you know the number to beat instead of guessing at it.
The final minute is announced, because that is when pacing decisions actually get made.
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A counter you can hit blind
a large target, one increment per tap, no double counts.
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The last minute is called
spoken, so you can decide whether to start another round.
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The score is kept
rounds are saved with the session, so the same AMRAP is comparable later.
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Nothing to sign into
the workout and its score live on your device.
Pacing an AMRAP: the first round lies
The most common way to ruin a twenty-minute AMRAP is to run the first round at a pace that felt easy. It felt easy because it was round one; the cost arrives at round seven, and by round twelve you are doing singles and resting between them, which is a worse score than a slower start would have produced.
The useful discipline is to pick a target round time before you start and hold it, deliberately slower than what round one wants to be. Twenty minutes at a sustainable pace beats eight fast rounds and twelve minutes of damage control, and the way to know your sustainable pace is to have the number from last time.
cronoWiz calls the final minute out loud, which is the one pacing decision that genuinely has to be made mid-workout: whether there is time to start another round or whether the honest answer is to finish the one you are in cleanly.
Making the score worth comparing later
A round count is only useful next to the last one, and it is only comparable if the workout was the same. The counter is a large target you can hit blind with a wet hand, one increment per tap, with a guard against the double count that otherwise turns eleven rounds into twelve — because the argument you have with yourself afterwards is not resolvable.
At the end the count is saved with the session rather than left on the screen for you to remember. Sessions of the same workout are grouped in the diary, so the round counts sit next to each other instead of scattering across separate entries, and the number to beat is simply there the next time.
For the part a counter cannot hold — you got through the wall balls and stopped four reps into the pull-ups — the session takes a free-text note that stays attached to the entry. Everything, including the score, lives on the device: after the first load the timer, the counter and the diary all work with no connection at all.
Free. Private. Yours.
No account. No server. No cookies. Just you, your phone, and an app that minds its own business. cronoWiz is a free PWA that runs entirely on your device — your data never leaves. Ever.
The questions people actually ask
Can I record partial rounds?
The counter increments whole rounds. If you want to note where you stopped inside the last one, the session takes a free-text note that stays with the entry.
Can I compare two AMRAPs?
Yes. Sessions of the same workout are grouped in the diary, so the round counts sit next to each other rather than scattered across separate entries.
Does it work without a connection?
Yes. After the first load the timer, the counter and the diary all work offline.